All in One Benchmark 1.0.0
Run Benchmarks in Unreal
Loading...
Searching...
No Matches
FFtsBenchmarkMeasurement Struct Reference

Single labeled measurement. More...

#include <FtsBenchmarkDataTypes.h>

Public Attributes

FName Label = NAME_None
 Label to identify measurement.
float AverageFPS = 0.f
 Continuously updated average of all logged FPS.
float MinFPS = 9999.f
 Lowest measured FPS.
float MaxFPS = -1.f
 Highest measured FPS.
TArray< float > FPS
 All measured FPS.

Detailed Description

Single labeled measurement.


The documentation for this struct was generated from the following file:
  • Plugins/FtsBenchmark/Source/FtsBenchmark/Public/FtsBenchmarkDataTypes.h