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All in One Benchmark 1.0.0
Run Benchmarks in Unreal
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Section for a benchmark sequencer track. More...
#include <FtsBenchmarkMovieSceneSection.h>
Public Member Functions | |
| UFtsBenchmarkMovieSceneSection (const FObjectInitializer &Init) | |
Public Attributes | |
| FName | Label = NAME_None |
| Label of the benchmark section measurement. | |
Protected Member Functions | |
| virtual void | ImportEntityImpl (UMovieSceneEntitySystemLinker *EntityLinker, const FEntityImportParams &Params, FImportedEntity *OutImportedEntity) override |
Section for a benchmark sequencer track.
This section can be added to a track. A corresponding Track Instance class handles the actual benchmark calls.
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overrideprotectedvirtual |
IMovieSceneEntityProvider interface